Misc. Patents

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Misc.

Design

  • DES421609 -
  • DES421262 -

Patents

  • 6026397 -
  • 416020 -
  • 5660547 -
  • 5689570 -
  • 5812675 -
  • 5941936 -
  • 6019188 -
  • 5403970 -
  • 5483617 -
  • 5027689 -
  • 5619002 -
  • 4253367 -
  • 5119425 -
  • 5832431 -
  • 5161197 -
  • 4862502 -
  • 5717772 -
  • 5895449 -
  • 5749073 -
  • 5578779 -
  • 5327521 - Walt Disney - Speech Transform System (C-code)
  • 5504833 -
  • 5900570 - Creaive - FM Synth
  • 5963907 - Yamaha - Voice converter
  • 5892830 - SRS Labs
  • 4554858 -
  • 5220117 -
  • 5264659 -
  • 5272275 -
  • 5301135 -
  • 5528532 -
  • 5218156 -
  • 5665931 - Kawai - Formant
  • 5712439 - Yamaha
  • 5728961 -
  • 5287785 - Brass
  • 5750912 - Emule voice
  • 5977473 -
  • 6111182 -
  • 6064996 - Evolutionary controlling system with behavioral simulation
  • 5560572 - 
  • 5098175 - 
  • 5833337 - 
  • 6160214 -
  • 5140888 -
  • 5488589 - nnet 3d ocean modeler
    Source localization using a non-traditional three-dimensional ocean modeler
     
  • 4526478 - 
  • 4226157 - 
  • 4319511 - 
  • 6175073 - 
  • 6169241 - 
  • 5524173 - France Telecom - Puckette
  • 6105107 -
  • 6028262 -
  • 5578779 - ESS
  • 5729613 -
  • 5050474 -
  • 5999631 -
  • 5359146 -
  • 5438156 -
  • 5459280 -
  • 5496964 -
  • 5712439 -
  • 5144096 -
  • 5206448 -
  • 5266734 -
  • 5272275 -
  • 5276272 - Wind instrument simulating apparatus
  • 5313013 -
  • 5340942 -
  • 5359146 -
  • 6054646 -
  • 5892692 -
  • 3878749 - walsh function organ
  • 5903232 - Mot - SRC
  • 5473759 - Apple - Correlograms
  • 6035271 -
  • 5835605 - Yahama - Exhaust sound engine
  • 4622877 - Karplus - Sound synthesis
  • 5911170 - TI - ARMA 10th order
  • 5276272 - Wind instrument simulating apparatus
  • 5998723 - Apparatus for forming musical tones using impulse response signals and method of generating musical tones
  • 4924744 - Apparatus for generating sound through low frequency and noise modulation
  • wo98/32223 -
    5256830 - Musical tone synthesizing apparatus
    5103711 - Casio can PSO/GA optimise this ?
    5826232 - Sextant Avionique - Method for voice analysis and synthesis using wavelets
    5247474 - reverb
    5195141 - audio EQ
    6069309 -
    5442128 - general music organ
    5828812 - Recurrent neural network-based fuzzy logic system and method
    5606646 -
    5416847 - Walt Disney - Multi-band, digital audio noise filter (DSP56k asm)
    9500568 -
    5644677 - Mot - Signal processing system for performing real-time pitch shifting and method therefor (DSP56k asm)
    5756919 - Korg - Musical sound generating system including pseudo-sinusoidal wave operator
    5903480 - neoMagic - 4 Allpass audio effect
    5308918 -
    6128593 -
    4658370 -
    5741994 - coupling WGs app for PSO/GA to optimise ?
    4821223 - 2D FIR
  • 5369725 - Pionneer - Pitch
  • 5522010 - Pionneer - Pitch
  • 4369336 - Eventide - Pitch
  • 4464784 - Eventide - Pitch
  • 4635520 - 
  • 4700391 - VCS - Pitch
  • 6049766 - Creative Labs - Pitch
  • 6046395 - IVL - Pitch 
  • 5768393 - 3D
  • 4736663
  • 5506795 - Yamakawa - Apparutus and Method for Generating Chaotic Signals and Chaos Device
  • 4611522
  • 5198604
  • 5031132 - Dolazza - Circuit for convolving a set of digital data
  • 4909121
  • 6410838 - Non linear
  • 6421637 - kawai
    5432856
    3986423 - Oberheim
    4185531
    5315621 - Seimens - Adaptive nonrecursive digital filter and method for forming filter coefficients therefor
    5502663
    des 428887
    6421446
    6195434
    5500900
    5371799
    5744742
    6111183
    5597970
    5451707
    5559300
    2001/0039872
    5452951
    5862232
    6218971
    5768126
    6327648
    5751616 - conv check
    6331893
    6259759
    5159565
  • 2001/0003945
  • 5578781 -
  • 6405230 - Sony filter
  • 5747714 - multi-dsp piano
  • 5166464
  • 5528726 - Cook
  • 5559300 - Yamaha -
  • 5243658
  • 5230649 - Duck call
  • 5559301 - Korg
  • 4038859 - Analog Electronics Wind Instrument (1977)
  • 5524060
  • 5392448 - Real-time operating system and virtual digital signal processor for the control of a computer 
  • 5283900 - Real-time operating system and virtual digital signal processor for the control of a digital  signal processor
  • 5014586  -
  • 5010801 -
  • 5524074 -
  • 5771294 -
  • 5313013 - Yamaha flute wg
  • 5221803 - kawai
  • 5945620 - Allen Organ
  • 5955691 -
  • 4350073 - Hybrid pipe organ
  • 6125187 - Sony - Howling Eliminating Apparatus
  • 5951628 - Method and system for performing a convolution operation (LOG)
  • 6121534 -
  • 5926438 -
  • 6073100 -
  • 5777249 -
  • 6111181 - TI ... lots of maths
  • 6745156 - Petroleum exploration and prediction apparatus and method
    6729337 - Method and system for generating sensory data onto the human neural cortex
  • 6665560 - Sleep disconnect safety override for direct human-computer neural interfaces for the control of computer controlled functions
  • 6662032 - Interventive-diagnostic device
  • 6584357 - Method and system for forming an acoustic signal from neural timing difference data
  • 6546378 - Signal interpretation engine
  • 6536440 - Method and system for generating sensory data onto the human neural cortex
  • 6487817 - Electronic device to detect and direct biological microvariations in a living organism
  • 6135944 - Method of inducing harmonious states of being
  • RE36348 - Method and apparatus for changing brain wave frequency
  • 5857939 - Exercise device with audible electronic monitor
  • 5743744 - Method and apparatus for measuring and enhancing neuro-motor coordination
  • 5692517 - Brain-body actuated system
  • 5667470 - Apparatus and method for using listener feedback to determine the nature of sound stimuli presented to the listener
  • 5662117 - Biofeedback methods and controls
  • 5638826 - Communication method and system using brain waves for multidimensional control
  • 5566678 - Digital EEG noise synthesizer
  • 5529498 - Method and apparatus for measuring and enhancing neuro-motor coordination
  • 5474082 - Brain-body actuated system
  • 5465729 - Method and apparatus for biofeedback
  • 5406957 - Electroencephalic neurofeedback apparatus for training and tracking of cognitive states
  • 5377100 - Method of encouraging attention by correlating video game difficulty with attention level
  • 5356368 - Method of and apparatus for inducing desired states of consciousness
  • 5343871 - Method and apparatus for biofeedback
  • 5311877 - Waking degree maintaining apparatus
  • 5289438 - Method and system for altering consciousness
  • 5267942 - Method for influencing physiological processes through physiologically interactive stimuli
  • 5137501 - Process and device for supporting fitness training by means of music
  • 5076281 - Device and method for effecting rhythmic body activity
  • 5036858 - Method and apparatus for changing brain wave frequency
  • 5682463 -
  • 6069311 - 
  • 6058404 - 
  • 5717727 - 
  • 5524173 - 
  • 6452083 - Incremental sequence completion system and method (DAB)
  • 6449204 - Sony - Rhythm feature extractor
  • 6424959 - Koza - Automatic synthesis, placement and routine of complex structures
  • 2002/0134222 - Music sound synthis with waveform with caching by prediction
  • 6365816 - Rossum - Digital sampling instrument employing cache memory
  • 6298322 - Lindemann - Encoding and synthesis of tonal audio signals using dominant sinusoids and a vector-quantized residual tonal signal
  • 6239345 - Laroche - Optimal Looping for wavetable synthesis
  • 6198035 - Kawai - Musical sound signal generation apparatus
  • 6078669 - Euphonics
  • 6073100 - Method and apparatus for synthesizing signals using transform-domain match-output extension
  • 6002080 - Electronic wind instrument capable of diversified performance expression
  • 5956685 - Arcadia inc. - Sound characteristic converter, sound label association apparatus and method therefor
  • 5867813 - Method and apparatus for automatically and reproducibly rating the transmission quality of a speech transmission system
  • 5806024 - NEC - Coding of a speech or music signal with quantization of harmonics components specifically and then residue components
  • 5793644 - LSI logic - Cell placement alteration apparatus
  • 5787387 - Voxware, Inc - Harmonic adaptive speech coding method and system
  • 5774837 - Voxware, Inc - Speech coding system and method using voicing probability determination
  • 5745586 - Matsushita - Sound quality control system
  • 5744743 - Pedal resonance effect simulation device for digital pianos
  • 5641929 - Kawai - Apparatus for and method of generating musical tones
  • 5543580 - Yamaha - Tone synthesizer
  • 5425497 - Cup holder
  • 5029509 - Serra Smith - Musical synthesizer combining deterministic and stochastic waveforms
  • 4649783 - Karplus - wavetable-modification instrument and method for generating musical sound
  • 4611522 -
  • 4348929 -
  • 4377960 - Electronic musical instrument of waveform memory reading type
  • 3816664 -
     

Applications

  • 2001/0026502
  • 2001/0093161

Misc.

  • Professor Steven Errede (UIUC, USA)
    Physics of music course syllabus
    Energy-Efficient Detection in Sensor Networks
    Swaroop Appadwedula, Venugopal V. Veeravalli, and Douglas L. Jones
    IEEE JOURNAL ON SELECTED AREAS IN COMMUNICATIONS
    http://tesla.csl.uiuc.edu/~vvv/papers/journal/eedd.pdf 
     
  • Manual of patent examining procedure (8th ed., Feb 2003 revision)
    United States Patent and Trademark Office, 2003, Washington, DC
    www.uspto.gov/web/offices/pac/mpep/index.html (accessed May 2003).
     
  • Juridical point of view on patents
    If you want something official ask a lawyer. I am NOT a lawyer... But, my understanding is that it's basically up to the particular patent holder to decide how/if/when to enforce it, some possibilities are:
    - Have a published and administered patent licensing policy with fees and litigate moderately to ensure people license your technology. (eg Fraunhoffer MP3 licensing).
    - Openly require licensing but require individual negotiation for licensing. Litigate when necessary. If a small company holds patents and tries to enforce them it may have limited resources to negotiate licensing and to litigate. Thus you may find youself in a position where the company doesn't have time to license the tech to small players, _nor_ the interest/resources to litigate. Of course situations can change over time... 
    - Make no noise about your patents until someone worth sueing is making a lot of money from the technology. There are a few variations on this theme including: Suddenly wake up and realise that you have a patent which covers a widely used technology (.gif), go after a single player (Xerox vs. Palm handwriting recognition), or aquire the patent from someone else, often a dubious patent, then see who you can sue.
    - Use patents to attack direct competitors or selected companies/individuals, ignore other violations. "Attack" could result in killing the company, swapping of patents, total takeover, financial or other settlements. Here the patent acts as a bargaining chip between relatively "equal" parties (think MS, Sun, IBM for example).
    - Rabidly seek to gag any person (whether commercial or non-commercial) who appears to be using technology related to your patent. This might happen if you consider your patent to be extremely central to your business (eg Lake RT Convolution patent).
    - Ignore all violations for the time being, because your legal department is too busy with more lucrative IP. Do one of the above later when/if you have time. (Some universities might be in this situation because there are many departments generating IP but only one Legal department). There might be other scenarios too.
     
    Best wishes
    Ross.
     
  • There are three big rules for a patent:
    - It must be novel.
    - It must not be obvious to "the practitioner skilled in the art" within the given domain.
    - It must do something 'useful'
     
    The first point will depend on prior art: patents, publications, etc. Remember that novel applies to the entire invention. Components of the invention might be well known, but the invention combines them in a new way. The second point is typically addressed by referring to the instructional literature. If it is in a textbook or otherwise commonly known then it can not be patented. If, however, we assume for the moment that addition had not yet been discovered then it is obviously not obvious. ;-) In addition (oh, I'm on a roll...look out!), one can take a commonly known technique (see above), or set of techniques and apply them in a novel way. This was done by LakeDSP (or so their lawyers argue) for their 0 latency convolving patent. The third issue is up to the author of the patent. He must convince the patent examiner that the invention is somehow useful. This is not very difficult. I've yet to see any patent get bounced because the examiner felt 'Gee, this device is not useful.'
     

2006 - SPMC / SoCCE / UoP